
Match-3 Devs Face Criticism for Disturbing Advertisements
Introduction: The Dark Side of Mobile Gaming Ads
Imagine scrolling through social media and stumbling upon an ad that leaves you speechless. This isn’t about a new gadget or a trendy fashion item; it’s about mobile games using disturbing themes to lure players. Recently, match-3 puzzle games have been under fire for their advertisements, which often feature misogynistic tropes and scenarios of domestic abuse. These ads are not only offensive but also raise serious concerns about the impact on viewers, especially children.
The Nature of the Ads
The ads in question are for games like “Project Makeover” and “Gossip Harbor.” In one ad for “Project Makeover,” a cartoon woman is subjected to a prank involving her father’s ashes, leading to a makeover that ends with her crying uncontrollably[1]. Another ad for “Gossip Harbor” depicts a man being abusive to his family, prompting the viewer to decide whether the woman should “Leave” or “Endure”[1]. These scenarios are far removed from the actual gameplay, which typically involves matching items in a puzzle.
Impact and Criticism
Critics argue that these ads perpetuate harmful stereotypes about women and gender roles. They suggest that such portrayals can normalize negative attitudes towards women and contribute to a culture of misogyny[1]. The UK’s Advertising Standards Authority (ASA) has guidelines to prevent gender stereotypes that could cause harm or offense, but it seems some advertisers are pushing these boundaries[1].
Response from Developers
In response to criticism, some developers have taken down the offending ads. Microfun, the company behind “Gossip Harbor,” apologized and removed the ads, acknowledging they had “missed the mark”[1]. However, not all developers have been as forthcoming. Nanobit, the developer of “Hollywood Story,” defended their ads as lighthearted and compliant with regulations, despite concerns raised[1].
The Broader Context
This issue highlights a larger problem in the gaming industry, where controversy often surrounds not just the games themselves but also their marketing strategies. Games like “Fat Princess” and “Saw” have faced criticism for their content, which some argue glorifies violence or objectifies women[3]. The use of provocative ads is a tactic to stand out in a crowded market, but it comes with ethical responsibilities.
Conclusion: A Call for Change
Moving Forward with Responsibility
The criticism faced by match-3 game developers serves as a reminder of the importance of responsible advertising. While the goal is to attract players, it should not come at the cost of promoting harmful stereotypes or offending viewers. As the gaming industry continues to evolve, it’s crucial for developers to consider the impact of their marketing strategies on society. By doing so, they can ensure that their games are enjoyed by all without perpetuating negativity.
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